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- ================================================================
- Title : BadLand2 : "Countdown"
- Filename : badland2.bsp
- Author : Chris Spain
- Email Address : cspain@eutelsat.fr
- Description : A military mission for one agent.
- Release Notes : Version 1.
-
- ================================================================
-
- * Play Information *
-
- Single Player : yes
- Cooperative 2-4 Player : yes
- Deathmatch : possible, but not ideal
- Difficulty Settings : yes
- New Sounds/Graphics : no
-
- * Map Notes *
-
- PLOT: In BadLand1 you managed to infiltrate the secret island base
- of the forces of evil. Having fought your way out of the dock area
- you are now entering the heart of the enemy base. Now you will find
- out what the forces of evil are really up to on this island...
-
- AUTHOR'S NOTES: This level carries on directly from BadLand1, and
- should ideally be played as a continuation of that level. It can be
- played on its own too, and I've tried to give a few goodies at the
- start to give a new player a fighting chance. Like BadLand1 this
- level was really designed with one player in mind, but can be
- played in co-op or deathmatch mode. At the end of this level, a
- successful player should find a sigil and be returned to the BadLands
- start area.
-
- PERFORMANCE: This level runs OK in 640x480 resolution on my 166,
- although some open area can run a little slowly, but you may have
- to use a lower resolution on slower machines.
-
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : None. MAP file written by hand.
- Known Bugs : None, which isn't to say there aren't any!
-
- * Legal Stuff *
-
- You may distribute this level freely, as long as you include this
- text file and give me credit. However, this level may not be included
- in any commercial compilation or product without my express permission.
-
-
-